0, 1, 2

Ratings are the invisible scaffolding of our lives — the grammar beneath every decision we make about where to eat, what to read, whom to trust with our time. And yet most systems fail at the only task that matters: telling you what to do next. A ten-point scale is not precision. It is procrastination dressed in numbers.

I rate everything on a three-point scale. Zero, one, two. The numerical labels are arbitrary — call them void, anchor, north star if you prefer the poetic register. The logic underneath is not.

The geometry is intentional. A triangle is the only polygon that is inherently rigid; it does not deform under pressure. Every other shape can be collapsed by a single force applied at the right angle. Three points, and the structure holds. This is not a coincidence I am willing to ignore.

Here is how the tiers distribute across a life honestly examined:

Zero is the vast majority. Roughly eighty percent of what we encounter — the forgettable meal, the adequate meeting, the project that pays but doesn't pull — lives here. A zero is not an insult. It is a closed door, and closing doors is the primary work of a rigorous life. The enemy is not the bad experience; it is the mediocre one you keep returning to out of habit or proximity.

One is the neighborhood bistro where the pasta is consistently al dente. The client who pays on time and communicates without theater. You do not plan your calendar around a one, but you are glad it exists when you pass by. Reliable is underrated. Reliable is eighteen percent of everything, and that is enough.

Two is rare by design. Two percent, perhaps less. It is the restaurant you would cross a continent for, the project that keeps you awake at three in the morning not from anxiety but from velocity. If a one is an anchor, a two is a bearing — it tells you which direction to point the whole enterprise of your attention.

The objection arrives reliably: life is too complex for three tiers. People want weighted averages, decimal points, rubrics with seven criteria and a conversion table. But complexity at the scoring stage is almost always a symptom of indecision at the values stage. If you cannot say what makes something exceptional, no algorithm will locate it for you. The ten-point scale does not clarify excellence. It defers the question of what excellence even means.

Forcing a choice between zero, one, and two is an act of self-knowledge, not reductionism. The moment you cannot decide between a one and a two, you have discovered something worth examining — not about the thing being rated, but about the criteria you have not yet articulated to yourself.

Simplicity is not a shortage of depth. It is what depth looks like after the excess has been stripped away. Rate the world in three numbers, and you will find that when you stop negotiating the score, you finally have the clarity to improve the play.